LIVEHEAT 1/3 · BUMPER YARD
KOS0
RANKP1
TIME48
0PTS
HEAT 1 OF 3
BUMPER YARD
HOLD THE GLOW
TOP 7 QUALIFY
11 UNITS
YOU'RE OUT · WATCHING THE HEAT
VECTABRAWL
11 UNITS · 3 HEATS · 1 CROWN
SHOVE OR BE SHOVED
SHOVE THEM OFF · BUMPERS, THE BAR, WEAPONS
BEST0
TAP TO ENTER THE RING
STICK TO MOVE · TAP SHOVE · HOLD TO SLAM
HEAT 1 · BUMPER YARD
CUT
NEW BEST
POINTS0
BEST0
KOS0
HEATS0/3
CROWNS0
OR TAP ANYWHERE
ⓘ HOW TO PLAY

How to play VECTABRAWL

Three gladiator shows, one crown: shove rivals off the plate, become a wrecking ball, or dive on them from the top of the stands.

Goal: Three gladiator shows against ten bots, each three heats to one crown: one fall and you are out in the first heat, the last 7 then the last 3 go through, and the final is three stocks each. SHOW: bumpers, a solid bar that throws whatever it hits, and pickups, some of them weapons. WRECK: stand on a lit pillar to charge, then you are the wrecking ball for a few seconds: too heavy to shove, anything you roll into flies, each smash in one ball pays more, and a ball rolling hard cracks the floor until it drops. TIERS: a bowl of three heights joined by stairs; climb to the stone or the rim, hold SHOVE to aim a landing ring and let go to dive: the higher the jump the wider it hits, and a dive breaks the stands. TODAY'S SHOW is the same show for everyone, one a day.

Controls: Touch: stick to move, SHOVE, BRACE, SHOOT · Keys: arrows move, A shove, D brace, S shoot

How do you play VECTABRAWL?

Pick a show on the title (SHOW, WRECK or TIERS) and knock the other ten units off across three heats. Touch: stick to move, SHOVE and BRACE buttons (tap to shove, hold and let go to slam, or to dive from a height in TIERS), plus a SHOOT button whenever you hold a weapon. Keys: arrows move, A (or J) shove, D brace, S shoot. Mouse: click shove, right-click brace, middle-click shoot. Pad: stick, A shove, B brace, Y shoot.

What are WRECK and TIERS?

Two more shows on the same arena. WRECK: lit pillars stand on the plate; stand on one for a moment and you become a wrecking ball for a few seconds, faster and too heavy to shove, and every unit you roll into flies. Each smash in one ball pays more, and a ball rolling hard cracks the plate until tiles drop away. TIERS: the arena is a bowl with a pit, a ring of stone and a rim, joined by stairs. Walls stop shoves, so climb, then hold SHOVE to aim a landing ring and let go to dive: from the stone it is a x2 dive, from the rim x3, and dives crack the stands until they crumble a level down.

Is there a daily VECTABRAWL show?

Yes. TODAY'S SHOW is one show a day, the same seed and the same arena twists for everyone, rotating between SHOW, WRECK and TIERS. It has its own leaderboard for the day, and you can play it as often as you like; your best run counts.

Is VECTABRAWL online multiplayer?

No. You play a local show against ten labelled bots, so there is nothing to join and nobody to wait for.

What does the damage percentage do?

In SWEEP RING and CROWN CLASH every blow raises the damage on the unit it lands on, and the higher it is the farther the next blow throws it: a unit at 150 percent flies more than twice as far as a fresh one. BUMPER YARD has no damage: every blow throws the same.

How do SHOVE, SLAM and BRACE work?

Tap SHOVE for a lunge and a short shove; hold it and let go to slam, harder the longer you hold. BRACE takes most of a blow, but a slam breaks it. A brace pressed just before a blow lands parries it: no throw, and the attacker staggers. The bar cannot be parried, only softened.

What are the pickups and hazards?

Pads in SWEEP RING and CROWN CLASH hand out HAMMER (heavy shoves), PULSE (a shockwave), RAM (free slams), SHIELD (blocks one hit) and five weapons: STRIKE, SWITCHEROO, GRAND PIANO, RUBBER CHICKEN and VACUUM. The ring drops away in layers after a warning shake. Once armed, the solid bar throws any unit it touches hard, so at the edge that means off; a brace softens it. Each heat also draws one of three twists, named on its card: BUMPER YARD four bumpers, a ring of six or a big centre bumper; SWEEP RING one bar, twin bars or a long bar; CROWN CLASH a pulse wave, piano rain or twin bars. When two are left in the final, pianos fall for everyone (the SHOWDOWN), each marked on the floor a second before it lands.

What are the weapons and how do I fire them?

Grab a weapon from a pad and press S to fire it (the SHOOT button on a phone, Y on a pad, middle-click with a mouse). Each one runs out after a few shots or about fifteen seconds, and you can still shove, slam and brace while you hold one. STRIKE rolls a bowling ball through a whole line of units. SWITCHEROO swaps places with the unit in your sights. GRAND PIANO marks a spot on the floor for a second, then drops a grand piano on it, so walk out of the frame. RUBBER CHICKEN homes in on a unit and bounces on to the next. VACUUM sucks everything near it in for two seconds, then spits it all out. A weapon never hurts the unit holding it; a brace takes most of one (a piano breaks the guard), a brace pressed just in time parries it, and a shield eats it.

Can I play VECTABRAWL on a phone?

Yes. It is built for thumbs: one stick and two buttons, plus a SHOOT button that appears when you hold a weapon, in portrait or landscape. On a slower phone it lowers its resolution and glow by itself to keep the frame rate up.

Does VECTABRAWL save my progress?

Your best score, your crown count and the units you unlock are saved on this device. Each show posts one score to the VECTABRAWL leaderboard, which starts fresh for this version; the earlier board is kept as it was.

Where did VECTAGORA and VECTAMPHI go?

They are VECTABRAWL now. VECTAGORA's power pillars and wrecking ball are the WRECK show, and VECTAMPHI's amphitheatre, stairs and dives are the TIERS show. Their old links open VECTABRAWL with that show picked, and their old leaderboards are kept as they were.