Salvage tug with a load swinging under it — every crate you clamp makes you heavier and harder to fly.
Goal: Fly a salvage tug down a dead moon's gorge. Hover over a WRECK and the mag-clamp takes it — then it hangs under you on the line and SWINGS, and every crate you add makes the tug heavier, slower and harder to stop. Haul the load back to the DEPOT to bank it and refuel; a crash forfeits the whole load, and slamming the load into rock tears a crate off the hook. The route fights you: the gorge closes to THROATS you have to thread, ROTORS sweep half the corridor off a wall hub, VENTS blast up the shaft after a warning and shove the load as much as the ship, and DRIFTERS creep after you. Fill the sector quota to drop deeper — each sector is a new place. Level up to refit: burn trim, gimbal damper, a wider hook, a longer tank.
Controls: Drag anywhere (either thumb) or the arrows / WASD to fly — the stick is your thrust, not your speed. Hold WINCH (or SPACE) to reel the line short: a short line swings less and the drum brakes the swing, which is how you get a load through a throat and how you fly fast without losing it. On level-up, tap a card (or keys 1-3) to choose your refit.
Fly a salvage tug down a dead moon's gorge. Hover over a WRECK and the mag-clamp takes it — then it hangs under you on the line and SWINGS, and every crate you add makes the tug heavier, slower and harder to stop. Haul the load back to the DEPOT to bank it and refuel; a crash forfeits the whole load, and slamming the load into rock tears a crate off the hook. The route fights you: the gorge closes to THROATS you have to thread, ROTORS sweep half the corridor off a wall hub, VENTS blast up the shaft after a warning and shove the load as much as the ship, and DRIFTERS creep after you. Fill the sector quota to drop deeper — each sector is a new place. Level up to refit: burn trim, gimbal damper, a wider hook, a longer tank. Controls: Drag anywhere (either thumb) or the arrows / WASD to fly — the stick is your thrust, not your speed. Hold WINCH (or SPACE) to reel the line short: a short line swings less and the drum brakes the swing, which is how you get a load through a throat and how you fly fast without losing it. On level-up, tap a card (or keys 1-3) to choose your refit.
Yes. VECTAHAUL runs free in your browser with no download, no install and no account — open the page and it starts.
Yes — VECTAHAUL has on-screen touch controls and is built to run at 60fps on a mid-range phone as well as on desktop.
A typical run takes around five to ten minutes. It suits medium sessions and plays intermediate, so it sits in the Challenge corner of the arcade.
VECTAHAUL is a skill game in the VECTARCADE catalogue — vector-drawn, instant-play, and scored on a global leaderboard.