0
RANKS 45
TEMPO ×1.0
WAVE 1
BEST 0
VECTARCADE
VECTAMARCH
LIVES
FIRE
DRAG TO TRACK · TAP FIRE ON THE KICK · PERFECT BUILDS THE CHAIN
KEEP TIME OR BE OVERRUN
VECTAMARCH
TAP TO TAKE THE STAND
DAILY SET
THEY CROSSED THE LINE
OVERRUN
D
GRADE
TAP TO STAND AGAIN
THAT WAS A RUN
PLAY THE DAILY SET ↗ SHARE YOUR RUN SELECT ANOTHER GAME
PAUSED
PAUSED
Tap or press Enter to resume
THE LINE HOLDS
CHOOSE A BOON
ⓘ HOW TO PLAY

How to play VECTAMARCH

A formation that marches to a band, and the kick is your trigger.

Goal: The formation marches to a band, and the band is the beat you fire on. Tap FIRE on the kick: a PERFECT tap cuts a volley into the column in front of you and grows your BEAT CHAIN (×2 every three PERFECTs, up to ×8 on every kill). EARLY or LATE still fires but only holds the chain. A MISS is one weak bolt and breaks it, and so does a hit. Every kill also winds the tempo up, and the magenta KEEPERS hold most of it. Each stage pays at the tempo you sustained and the share of your taps that landed PERFECT. Every stage brings a trick: SPLIT STEP, SHIELD BEAT (only a PERFECT breaks a shield), SWAY (the ranks line up on 1 and 3), SYNCOPATION (they step on the AND) and SHUFFLE. THE CONDUCTOR closes each half: carve a path, hit his core on THE ONE, and step out of his red lanes. A CONGA LINE bonus follows him. The DAILY SET is six stages fixed for the day, with three daily orders.

Controls: Touch: drag to move, tap FIRE on the kick · Keys: ← → / A D move, Space fire

How do you play VECTAMARCH?

The formation marches to a band, and the band is the beat you fire on. Tap FIRE on the kick: a PERFECT tap cuts a volley into the column in front of you and grows your BEAT CHAIN (×2 every three PERFECTs, up to ×8 on every kill). EARLY or LATE still fires but only holds the chain. A MISS is one weak bolt and breaks it, and so does a hit. Every kill also winds the tempo up, and the magenta KEEPERS hold most of it. Each stage pays at the tempo you sustained and the share of your taps that landed PERFECT. Every stage brings a trick: SPLIT STEP, SHIELD BEAT (only a PERFECT breaks a shield), SWAY (the ranks line up on 1 and 3), SYNCOPATION (they step on the AND) and SHUFFLE. THE CONDUCTOR closes each half: carve a path, hit his core on THE ONE, and step out of his red lanes. A CONGA LINE bonus follows him. The DAILY SET is six stages fixed for the day, with three daily orders. Controls: Touch: drag to move, tap FIRE on the kick · Keys: ← → / A D move, Space fire

Is VECTAMARCH free to play?

Yes. VECTAMARCH runs free in your browser with no download, no install and no account — open the page and it starts.

Can I play VECTAMARCH on a phone?

Yes — VECTAMARCH has on-screen touch controls and is built to run at 60fps on a mid-range phone as well as on desktop.

How long does a game of VECTAMARCH last?

A typical run takes around five to ten minutes. It suits medium sessions and plays intermediate, so it sits in the Challenge corner of the arcade.

What kind of game is VECTAMARCH?

VECTAMARCH is a skill game in the VECTARCADE catalogue — vector-drawn, instant-play, and scored on a global leaderboard.